PDA

View Full Version : Project Eternity


Yooxra
09-14-2012, 12:54 PM
Good news to me.

http://kotaku.com/5942307/the-people-behind-fallout-and-planescape-are-making-my-dream-rpg

Gogan
09-14-2012, 01:20 PM
Sweet. They got my backing. Hope they can reach their goal.

Yooxra
09-14-2012, 09:57 PM
700k of 1.1 mil already after only 1 day I believe.

http://www.kickstarter.com/projects/obsidian/project-eternity

Gogan
09-14-2012, 10:13 PM
Wow, it was a bit over 200k when I last looked.

Yooxra
09-14-2012, 10:15 PM
Amazing RPG's > all games. Gamers know what they want.

Gogan
09-14-2012, 10:23 PM
I've been wanting another BG-styled RPG ever since BG2. Really looking forward to this one. Too bad it's over 18 months away.

I'm pretty excited about what Kickstarter is doing for game companies though. Cutting out the publishers can only mean good things for games to come.

Yooxra
09-15-2012, 08:11 AM
I've been wanting another BG-styled RPG ever since BG2. Really looking forward to this one. Too bad it's over 18 months away.

I'm pretty excited about what Kickstarter is doing for game companies though. Cutting out the publishers can only mean good things for games to come.

I agree and get excited at the possibilities. Hopefully it turns out great.

Woke up little ago. 944k now.

Yooxra
09-15-2012, 10:50 AM
2 hours later, over 1mil.

Yooxra
09-15-2012, 07:04 PM
Goal already.

Kz
09-15-2012, 07:22 PM
you suck at vent yooxine.

Yooxra
09-15-2012, 07:28 PM
you suck at vent yooxine.

Don't make me get the new robocop to rape you.
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/09/hr_RoboCop_1-610x406.jpg

Kz
09-15-2012, 08:02 PM
me asano and fusa on vent man hop on fagboi

Gogan
09-17-2012, 05:44 PM
First stretch goal reached:

1.4 million, New Playable Race, Class, and Companion! - Achieved!
Expands your options for character creation and adds a companion of the new class.

Quickly approaching stretch goal #2:

1.6 million, a Mac Version of Project Eternity and The Story Grows!
We've listened and we’ll make a Mac version of the game at this tier. We're also going to add a new major storyline along with new quests, locations, NPCs, and unique loot (special histories everyone?).

rursusferre
09-17-2012, 09:14 PM
Yoox, that new robocop made me cry. It's gonna be bad dude.

rursusferre
09-17-2012, 09:16 PM
Also, I am so behind this game. Planescape Torment is one of the best RPGs ever.

Gogan
09-28-2012, 03:43 PM
Up to $2.1M... almost double their initial goal.

Yooxra
10-03-2012, 09:55 AM
2.2 mil now

Yooxra
10-14-2012, 10:32 PM
62,695
backers
$3,127,886
pledged of $1,100,000 goal
44
hours to go

One last goal up there.

Yooxra
10-15-2012, 11:41 PM
65,853
backers
$3,383,825
pledged of $1,100,000 goal
19
hours to go

Yooxra
10-16-2012, 10:36 AM
Wow, they made all their goals. I expect something really great in the final product.

68,492
backers
$3,556,296
pledged of $1,100,000 goal
8
hours to go

http://pc.gamespy.com/pc/project-eternity/1226417p1.html

http://www.kickstarter.com/projects/obsidian/project-eternity

Yooxra
10-16-2012, 06:19 PM
41 minutes left and they are trying to get 4mil for their last goal.

73,261
backers
$3,917,935
pledged of $1,100,000 goal
41
minutes to go

Gogan
07-09-2014, 11:31 AM
Beta coming August 18. Really looking forward to this one.

https://www.kickstarter.com/projects/obsidian/project-eternity/posts

Gogan
08-14-2014, 10:57 PM
Backer beta on Monday, but apparently it's only 4-5 hours worth of gameplay. The guys at Obsidian streamed some of the game at Gamescon today/yesterday:

http://www.twitch.tv/twitch/b/557987029

Starts ~1:37:00 in.

Game looks... ok. I was really looking forward to this one, but I'm not sure it looks any better than Divinity: Original Sin. Maybe it'll look better in person. The UI looks kinda cheap and dated too, so I hope they make that a little prettier for launch.

McGrupp
08-15-2014, 10:01 AM
You can buy-in to the beta for $25 if you've already pledged (tier without backer beta). Doesn't seem worth it for a couple hours (yet)

Gogan
08-15-2014, 11:32 AM
Yeah, definitely not worth it. They said they're tracking a winter launch, which I'm interpreting as late Nov/Dec. I can wait. I pledged $35 -- dunno if that'll get me access or not. I'm assuming not.

McGrupp
08-16-2014, 06:14 PM
Same here... swamped in games as it is, can definitely wait.

Gogan
08-18-2014, 04:48 PM
Looks like only pledges of $110 or more get the backer beta (unless you purchase it separately). So we wait.

Fine with me. I started playing Dragon Age: Origins over the weekend anyway.

McGrupp
08-18-2014, 07:46 PM
That's cool, first time playing?

Gogan
08-18-2014, 08:51 PM
Yep. Finally catching up on all those games I missed because of WoW.

McGrupp
08-27-2014, 10:44 AM
Any word on Eternity's beta ?

Gogan
08-27-2014, 11:29 AM
I didn't get into the backer beta, and I haven't followed the talk about it. I don't think there's specific date set for open beta or release, but last I heard release was slated for "winter" this year.

Yooxra
10-02-2014, 07:43 PM
Pillars of Eternity delayed to 2015
http://www.joystiq.com/2014/10/02/pillars-of-eternity-delayed-to-2015/

Oh nos.

Gogan
10-02-2014, 11:28 PM
Damn, that sucks. I thought they were really close after opening up the backer beta. Oh well. It would've competed against DA3 for me anyway, so I guess early 2015 will work out well (although that's Witcher 3 timing...).

Gogan
01-14-2015, 10:33 PM
Release date announced today: March 26th.

McGrupp
01-16-2015, 08:29 AM
A lot of great games right around the corner! Still haven't delved into DA3 yet

Yooxra
03-22-2015, 09:27 AM
This to come out next week.

Gogan
03-22-2015, 02:29 PM
Sweet! Hard to believe it's been 2.5 years already.

Yooxra
03-26-2015, 11:13 AM
It's out!

Gogan
03-26-2015, 01:10 PM
I preloaded it from Steam yesterday and anxiously waited until midnight thinking/hoping it would become playable then. Unfortunately I didn't notice the countdown to 10am PST. Looking forward to playing it tonight when I get home from work. On the fence whether I want to watch people play it on Twitch in the meantime, or if I should just wait and go into it completely fresh.

McGrupp
03-26-2015, 06:09 PM
Beautiful so far!

Yooxra
03-26-2015, 07:13 PM
http://www.ign.com/articles/2015/03/27/pillars-of-eternity-review

McGrupp
03-27-2015, 02:35 PM
Rolled Ranger first go around; selected Wolf companion. I played quite a bit into the first Act, but my companion died nearly every fight resulting in a debuff on my character...was very frustrating. Seems a Bear companion would be more forgiving. Trying rogue this go after abandoning the Ranger for now

Gogan
03-27-2015, 02:44 PM
I started with a Priest thinking it would be good to have a reliable healer right off the bat. Apparently Priests don't actually get any healing spells... at least not in the first 3 levels I've played. Sigh. I'm mostly a buff bot, but that requires me to rest constantly to replenish spells. So I'm mostly useless in fights. Thinking about re-rolling as well. Wizards also seem pretty useless early on -- they die so easily and also have to rest too often.

Thinking melee owns in this game. I'll stick it out a little longer, but I might reroll a barbarian or rogue.

McGrupp
03-27-2015, 04:17 PM
Fighters/Rogues have always had an advantage in these games. Wizard spells being limited in number of casts and no way to replenish other than resting brings the game to a CRAWL. The priest in my party has 2 healing spells (same spell, different ranks) and his priest(?) ability also heals endurance on use...he's quite useful (restricted by resting). Camping supplies are expensive and hard to find from my first experience

Gogan
03-27-2015, 04:35 PM
I don't mind resting to replenish spells, but needing camping supplies in order to rest (and capping the number of supplies you can carry) really makes things rough. It kind of makes things interesting, so I'm not necessarily complaining yet. It just makes spell casters a tricky class early on.

My priest has plenty of spells that recover endurance, but nothing that heals hp. What are the names of the spells you have that heal hp?

Gogan
03-27-2015, 05:01 PM
Ok, checked again and I have "Consecrated Ground", a level 2 spell that does periodic healing, so that's pretty good.

Gogan
03-28-2015, 01:13 AM
11 hours in. Man, this is a really good game. A bit text heavy, but I guess that's to be expected. Really love the depth they allow in character creation and progression. The adjustments they made to the stat system (e.g. might increases power for all characters, int increases aoe radiuses, etc) are so much better than the traditional system and make for some interesting playstyles.

I just picked up the ranger companion. I like her, but I see what you mean about the debuff on pet death. That's pretty crippling. Chanters seem terrible, at least so far (lvl5). Soon as I got the ranger I ditched that Chanter. I created my own rogue companion early on. He's a badass, but pretty squishy. It's great having someone that can always disarm traps and open locks though. Having two priests in the party has been pretty nice. The talent that causes burn damage on Holy Radiance is great. And I'm starting to enjoy the wizard mechanics, although it's really easy to cause friendly fire, so that's tough to work around. The fighter is kinda meh... I need to learn how their taunt mechanics (engagement) work. He never seems to keep an enemy's attention when others are in melee range.

Anyway, this is a beautiful successor to the Baldur's Gate series. The game engine is really fantastic. I hope they make more games based on it.

McGrupp
03-28-2015, 11:17 AM
It really is a great RPG. Yes, Text heavy, but enjoyable nonetheless. The engine is smooth. I wish the implemented Dragon Age's script commands for party members, but sticking to the old style is just.
I have a Barbarian and a Fighter in my group..The tactic that works best for me is pausing, sending the fighter and barb in first, allowing all enemies to hone in, then I send in the rest of my party. My fighter holds at least 3 engaged enemies while the Barb handles the strays. My mage mostly sits there...by the time I get him in position to cast a spell, thus avoiding friendly fire, the fight is over

Pathology
03-29-2015, 05:25 PM
Cipher is insane damage with a tank, their AoE is sick and with good dex they get their focus back so fast. The chanter is bad but his summons are way too strong, it is really an EQ bard with overpowered summons.

Gogan
03-29-2015, 06:02 PM
Yeah, Ciphers do look really strong. If I ever play through this again, that's probably the class I'd play. Didn't realize Chanters got summons. Might have to try that companion out again.

I just got to Act 3. Apparently you can't return to Defiance Bay after finishing act 2. Still had a bunch of quests there to finish. =/ You guys are probably well into act 3 by now, but for others, be warned.

Gogan
04-03-2015, 02:48 PM
Anyone finish this yet? I see Grupper is over 100hrs played now.

McGrupp
04-04-2015, 03:39 PM
Unfortunately, I've restarted 6 times. Every Player Character I made just didn't fit a good enough Lead Role. I hated not having enough stat requirements for dialogues! Either lack of Resolve or Int...

Finally found the right fit for my play style, Cipher. A midst the middle Act 2 I believe. I've spent a lot of time on the Endless Paths and got to level 12 before hitting a wall. Can't wait to get back there and finish. Story is building momentum and the plot choices have been great. Hows your experience?

P.S. Have you read about the "Limerick" that was removed (Backer Epitaph I believe)? Fairly interesting debate.

Gogan
04-04-2015, 03:55 PM
LOL, wow. I've definitely seen plenty of choices that required more Int or Resolve than I had, but I didn't care enough to restart. I'm still fairly early on in Act 3. Having trouble getting motivated to finish. I stopped reading the dialogue and that just made things worse, I think, because I'm losing track of the storyline.

I briefly heard about some backer content that was removed, but didn't read much into it. Have a link to the controversy?

McGrupp
04-04-2015, 06:36 PM
The only text I read is main story related. All the side stuff I just click through, so don't blame you there.

http://forums.obsidian.net/topic/74461-controversial-limerick-discussion/page-25#entry1631723

Gogan
04-04-2015, 08:21 PM
Wow, what a ridiculous thing to get your panties in a twist over. Someone writes a mildly distasteful story for a backer npc (or epitaph, whatever) which nobody clicks on to read anyway. Obsidian asks the author if they want to change it in light of recent objections. Said author happily changes it, praising Obsidian for how they handled things. A retarded minority are outraged and scream bloody murder that it was changed...