View Full Version : Tales of Maj'Eyal
McGrupp
12-01-2014, 04:52 PM
This was the find of the year for me. Old school roots, active community, brilliant.
http://store.steampowered.com/app/259680/?snr=1_5_1100__1100
Gogan
12-01-2014, 05:17 PM
Wow, that's super old school. I used to love those tile-based RPGs. A couple of my favorites from those days were Realmz (http://en.wikipedia.org/wiki/Realmz) and the Exile (http://en.wikipedia.org/wiki/Exile_%28video_game_series%29) series, which nobody will have heard of since they were primarily Mac-based shareware games. And of course there's Angband (http://rephial.org/) which was an awesome ascii-based (!) dungeon crawler.
Cool to see someone creating modern-day games using those old-school mechanics.
all the tales of series are really good.
Yooxra
12-01-2014, 07:16 PM
Wow, reminds me of old Ultima and that era of games. Classics.
McGrupp
12-14-2014, 03:05 AM
The depth and effort put into the classes is spectacular. The difficulty of the game is frustrating at times, but rewarding. Check it out if you haven't
Gogan
03-07-2015, 02:18 AM
Picked this one up tonight. You weren't kidding about the difficulty. Got to level 7 on two different chars before running into higher level mobs in the second dungeon that I just can't get past. Rough game.
Edit: Finally found another dungeon around my level (Old Forest) that got me over the hump. Fun, challenging game. I like how you unlock new classes while playing.
Edit 2: Okay, I'm starting to cruise now -- Level 16. The trick to the early game was realizing different classes start in different areas and have their own low-level dungeons. So you can just go around to all those starter dungeons to level up. Played an Alchemist, Shadowblade, and Summoner so far, the last of which is my current character. Really loving the playstyle. And I love how different they all play. You were right; the depth and effort to the classes is great. Lots of fun. Good recommendation!
McGrupp
03-08-2015, 11:36 AM
Glad you're enjoying. Summoner is a great class to use to complete your first run. I've been trying to complete an Insane - Adventure run, but haven't had luck. I've logged a couple Nightmare completions, which is rewarding. What's your Steam ID? Can give you some addon recommendations/etc
Gogan
03-08-2015, 05:03 PM
Level 27 now, but I'm on my last life (Normal difficulty). Doubt I'll complete the game on this character, but I'm kinda looking forward to playing a new character and actually following the story. There didn't seem to be much of a story until I got teleported to some new land with elves and got a bunch of story-related quests.
Anyway, my steam id is STEAM_0:0:40298436 (https://steamcommunity.com/id/asano78).
McGrupp
03-15-2015, 02:25 PM
Just wanted to drop a few suggestions to improve gameplay until 1.3 is released (March 18)
The Developer pushes events during London prime time, so I usually window my game and minimize it over night/while at work in order to get some of the benefits
Zomnibus addon pack is the main one I suggest. It really clears up the UI and adds better shortcuts via Right-Click
http://te4.org/games/addons/tome/zomnibus-addon-pack
Marson's UI Modifications is also a good one. Fixes some graphical issues such as view point, scrolling distance, and adds better cooldown notifications on the hotbar.
http://te4.org/games/addons/tome/marson-ui
Enhanced Escorts, Bazaar, and Melinda on the Map are the other Add-ons I suggest to improve gameplay. Some of the race addons put some cool things into the game, Turtles and Draconians come to mind.
Gogan
03-15-2015, 05:04 PM
Cool, thanks for the suggestions.
The Developer pushes events during London prime time, so I usually window my game and minimize it over night/while at work in order to get some of the benefits
What's the advantage of having the game open when updates are pushed?
McGrupp
03-16-2015, 11:51 AM
There are specific zones (novelty only; min level 15) that are pushed by DarkGod whenever he's online that is only available to those characters currently logged in, and in game. These zones have unique artifacts at the end which really help. He also gives temp/perma character buffs, which can really pay off as well (10 turn Invulnerability, Perma 10% crit increase, gold find increase, etc.)
I usually park myself near a named/boss or higher level dungeon so I can reap the benefits
Gogan
03-16-2015, 12:49 PM
Wow. I didn't even realize this was an online game. =P How do you know where these novelty zones are? Is there something on the forum that talks about this?
I guess that explains how you've logged over 1600 hours on this game. ;-)
McGrupp
03-16-2015, 12:59 PM
Ha. Yes, I literally just leave it running in the background 24/7. They will appear as portals (randomly) on the world map. There will also be an in-game prompt which notifies you of the zone/buff he spawned. You can check the wiki for 'zones'.
http://te4.org/wiki/Main_Page
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