Blizzard
cancelling Titan seems to be more evidence that new MMOs simply won't be a success. I'd bet the reason the dev team didn't find the "fun" or "passion" in Titan is because it's not about the game's features or graphics or gameplay, but rather in the shared experiences of discovering and exploring something novel with friends. Every new MMO is "fun" for a month or two, but the novelty wears off pretty quick because it's still just another MMO and we've been playing those for 10-20 years now.