Fighters/Rogues have always had an advantage in these games. Wizard spells being limited in number of casts and no way to replenish other than resting brings the game to a CRAWL. The priest in my party has 2 healing spells (same spell, different ranks) and his priest(?) ability also heals endurance on use...he's quite useful (restricted by resting). Camping supplies are expensive and hard to find from my first experience
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