#71
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Theres seven or so of us on Shadowtown, smaller server though. We probably should have picked a larger pop one.
I blame myself! |
#72
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I'm still on Space Slug. It's one of the higher pop PvE servers, I think. The guild I'm in is quite small though. I don't think there's more than 2-4 people on during the day. Even some evenings are pretty quiet, though it can peak to about 8 people online.
We used to do hard mode FPs a lot, but most of us are either leveling alts (slowly) or pvping instead now that we're mostly done gearing. The alts have been running the lower level FPs. I have no idea what the other guilds on the server are like. We've rarely had trouble finding pugs when needed though. Plenty of activity on the server. Plus you get to beat up on Premonition in pvp. ;-) Anyway, I'll be online tonight if you want to create a character there and check things out. Just message me (Gogan) for a ginvite. Note: nobody else from Fuse/GoL is here. It's just me.
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Gogan :: Ikuya :: Haibane :: Asano :: Kuramori :: Aozaru Last edited by Gogan; 01-13-2012 at 02:21 PM. |
#73
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What are you're names on STWOR so i can find you!!
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#74
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The ones that are usually on:
Beckinsale Fusa Physics Rotten |
#75
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yep what rotten said, beckinsale is Path.
asano should make an imperial char on our server =D and lach get a hold of me plz yep |
#76
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I finally gave in. Playing Empire side on Black Vulkars with a few friends. I'll probably make my way to the Fuse/GoL server eventually since they're pretty slow going over here. Name is L'rr on this server if anybody wants to drop by! XD
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#77
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Nice Cruci!
Update on Space Slug PvE side... we did hard mode operations last night. I think one of our guildies summed it up best when he recommended BioWare rename the difficulty levels from Normal, Hard, Nightmare to Mostly Works, Sometimes Works, Rarely Works. For whatever reason, we ran into numerous annoying bugs on hard mode, one of which completely stopped us for the night. Fusa, you probably encountered boss 3 in EV, and the unsolvable puzzles. We must've reset the instance half a dozen times hoping the towers wouldn't bug out on us. Sometimes we'd get as far as the last row before the consoles simply wouldn't activate anymore. Unfortunately, they'd also bug out as early as move #4. Sometimes we'd get combinations that simply weren't solvable in 8 moves. Really really annoying, and I'm hoping this encounter is fixed for 1.1. It stopped us cold last night. The second boss was pretty buggy too. If we wiped to enrage, he often wouldn't reset. People would spontaneously die on the run back, and sometimes they'd even die while outside the instance. Presumably the boss keeps jumping and somehow people would be affected regardless of where they were. We had to reset that boss (and thus had to re-clear all the trash) a handful of times to fix it. Loot was buggy too. We got a few schematics that were "invalid" -- people couldn't learn them. And the offhand weapons weren't itemized properly (they were 126 instead of 136).
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Gogan :: Ikuya :: Haibane :: Asano :: Kuramori :: Aozaru |
#78
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As for the different item values, they still havn't figured that out, even when you run a Hardmode flashpoint (black talon for ex.) you will find a chest, when you loot it you will see that you get lvl 12 stimpacks not lvl 50. There is a mean patch today I hope they fix quite a bit. |
#79
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Gogan :: Ikuya :: Haibane :: Asano :: Kuramori :: Aozaru |
#80
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I seen that ya =( and I dunno about the random deaths* other then the shuttle bug, as for the console boss I need to start memorizing the colours or writing them down every switch.
First week you couldn't do the first boss the palace, you would load and be stuck, when you type/stuck you get put up on a ledge in which if you tried to jump down infront of the boss it would own you. They are usually pretty quick as fixing the bugs tho. |
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