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#1
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Alchemy is an awful grind. I got in the habit very early on to collect every herb I came across, and always looted/stole ingredients whenever I saw them. I'd also buy ingredients from vendors since money is kind of irrelevant in the game. Then I always tried to make sure whatever I crafted would yield the biggest skill increases. It sucked though, no way around it.
Enchanting wasn't quite as bad. The only weap enchant I ever used was Animus to fill empty soul gems, so I was rarely actually using the gems for anything. DE'd everything I could. Bought all the petty and lesser soul gems from vendors since they were super cheap. Then I'd just enchant all the iron daggers and leather bracers I made from skilling up smithing (hundreds). Being a thief and stealing everything in sight helped a lot, probably.
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Gogan :: Ikuya :: Haibane :: Asano :: Kuramori :: Aozaru |
#2
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Quote:
Thanks for the Tips. |
#3
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Yoox: Only death awaits... |
#4
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I hear what you're saying Asano but any stealth / bow class in this game is broken at the moment. I leveled one to 30 and I was clearing dungeons on master difficulty without ever taking any damage. I read that melee provides more of a challenge so I'm trying that now. As far as the overpowered Alchemy / Enchanting / Smiting goes I read that the game more challenging if you just use one. Currently I am playing a Battlemage. Being able to summon 3 Daedra Lords, wear heavy armor, use duel wield or one-hand shield is nice when combined with the armor and resistance buffs from Alteration. For this character I only went with enchanting.
Last edited by Neleus; 11-29-2011 at 11:19 PM. |
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